Here’s another example of two of my worlds colliding. I built a 300-foot tall Mendel RepRap:
(keep watching that video until the end, to get a true sense of scale)
I built it with Forge, the map editor in Halo: Reach (entirely on an Xbox 360, using the controller.. no computer involved). I did it all by memory – the only measurement I did beforehand was to compare the width of a frame vertex piece to the lengths of the bars between the left and right triangles (and the length of the bars for the triangles themselves). Here are some more pics (again, click the images for high resolution):
As you can see, it’s printing a minimug!
Of course the best way to view it is to download the video straight to your Xbox 360 so you can see it from within Halo: Reach itself.
I’d always wanted to see what my RepRap Mendel would look like to a mouse or ant crawling onto it – some towering, huge structure. Halo let me do that.
Over the past month I’ve made lots of progress with my actual real-life RepRap Mendel (and it’s print quality) that’s worth posting about, but I’m going to break that up into smaller posts since I have so much to document. First, though, I wanted to post this.
And for anyone who doesn’t know what an actual Mendel RepRap looks like, here are two picture of my actual real-life Mendel RepRap (RepRap Mendel?):
Actual progress updates to come soon – stay tuned!